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Vane's The Professional skill tree gives him a shoulder-mounted cannon that can also grapple enemies closer. This follows you around and blasts enemies while also sharing any bonuses that the Iron Bear suit currently has. Moze's new skill is Bear Mother, which gives her a smaller version of her Iron Bear mech suit called the Iron Cub. The other new addition in the Designer's Cut DLC is an extra skill tree for each Vault Hunter. The only reason to play it is to get some valuable orange loot, but that's something you can do by just playing the game normally. As it is right now, it's fairly easy to get sick of it after three or four runs. If there were different maps you could land in, different bosses you could fight at the end, or a way to turn up the difficulty, then this could almost become a kind of roguelike Borderlands mode. This concept has potential, but it lacks variation. Eventually, this mode started to feel really repetitive since I would just run around this bland map, use the same tactics to get loot, and then beat the boss without breaking a sweat. That might be acceptable if there was a different boss to fight at the end, but every time I ran this mode I fought the same guy. It's just a snowy mountain base with no memorable landmarks or notable enemies. It's a neat idea, but I think it's a tad undercooked. For one thing, the level itself is kind of a generic Borderlands location. Destiny 2 - Which Is The Lootin’est, Shootin’est Looter Shooter After that, the mission is pretty much over, but you can return to run this mode again and again to get even more loot. If you can beat the boss, you can then use an Extractor to take some of the loot you've found back to Sanctuary with you.
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The object of this mode is to grab whatever loot you can, and then head over to a tough boss located in the center of the map. You have to kill a whole lot of enemies to get to these chests, but it's worth it since there's usually some pretty good stuff inside them. Scattered around the area are special chests filled with high-tier loot that are guarded by force fields. There is the need to search for weapons and armor, and there's an ever-approaching threat that will kill you if you linger too long, but aside from that, it's the same kind of cooperative PvE Borderlands experience, just done in a different way. So, obviously, this mode is trying to appeal to fans of battle royale games, but it's not really anything like Fortnite or Apex Legends. While this is all going on, something called a Murdercane is slowly but surely closing in on you. In this mode, you have none of your previously acquired loot and your specific Vault Hunter abilities are disabled. You have to scavenge the level for guns, ammo, shields, grenades, and other gear.